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Clashx ipv6
Clashx ipv6






clashx ipv6
  1. #Clashx ipv6 install
  2. #Clashx ipv6 update
  3. #Clashx ipv6 software

Global: all packets will be forwarded to a single endpointĭirect: directly forward the packets to the Internet ‘ ‘: bind all IP addresses 192.168.122.11: bind a single IPv4 address “”: bind a single IPv6 address bind-address: ‘‘ This is only applicable when allow-lan is true Set to true to allow connections to the local-end server from HTTP(S) and SOCKS4(A)/SOCKS5 server on the same portĪuthentication of local SOCKS5/HTTP(S) server Transparent proxy server port for Linux (TProxy TCP and TProxy UDP) Transparent proxy server port for Linux and macOS (Redirect TCP and TProxy UDP) Port of SOCKS5 proxy server on the local end Port of HTTP(S) proxy server on the local end

clashx ipv6

When a request, or say packet, comes in, Clash routes the packet to different remote servers (“nodes”) with either VMess, Shadowsocks, Snell, Trojan, SOCKS5 or HTTP protocol. In this chapter, we’ll cover the common features of Clash and how they should be used and configured.Ĭlash works by opening HTTP, SOCKS5, or the transparent proxy server on the local end. YAML is designed to be easy to be read, be written, and be interpreted by computers, and is commonly used for exact configuration files. You can now move forward to the next chapters of this wiki in which we’ll cover the configuration syntax of ClashĬlash uses YAML, YAML Ain’t Markup Language, for configuration files.

#Clashx ipv6 install

$ go install binary is built under $GOPATH/bin You can either grab the pre-built binaries of Clash from  or build locally.Ĭlash requires Golang 1.17 or a higher version. While we strive to improve it and keep it accurate, This documentation is still in the works. This wiki will cover both versions of Clash.

  • Clash Premium: close-sourced pre-built Clash binary with TUN support and more (it’s free).
  • #Clashx ipv6 software

  • Clash: the software released at Dreamacro/clash.
  • There are currently two versions of Clash: Welcome to the official Wiki page for the Clash core project (“Clash”).

    clashx ipv6

  • TUN mode on macOS, Linux and Windows. Doc.
  • Comprehensive HTTP RESTful API controller.
  • Deploy Clash on your Internet gateway with iptables.
  • Remote providers, allowing users to get node lists remotely instead of hardcoding in config.
  • Supports automatic fallback, load balancing or auto select node based off latency
  • Remote groups allow users to implement powerful rules.
  • Rules based off domains, GEOIP, IPCIDR or Process to forward packets to different nodes.
  • Built-in DNS server that aims to minimize DNS pollution attack impact, supports DoH/DoT upstream and fake IP.
  • VMess, Shadowsocks, Trojan, Snell protocol support for remote connections.
  • Local HTTP/HTTPS/SOCKS server with authentication support.
  • To keep the implantation small, custom bit encoding is used for the Ethernet type, the IPv6 extensions and the DHCP options.Clash is a tool like a rule-based Tunnel In Go The implementation can find extension headers in a received message even when the extension is not implemented in the system. One important part of IPv6 are the extension headers that can be add to a message. The implementation of this project can be used to send and receive messages in both IPv4 and IPv6 using UDP. The Ethernet stack is made and tested in Clash up and until DHCP. The implementation within this project focuses on both IPv4 and IPv6, although in the implementation other Ethernet types can be add as well, for example EtherCAT. Security plays a crucial role during development, it should be possible to detect what protocol is sent and filter all information according to the latest RFC’s.

    #Clashx ipv6 update

    Designing a complete Ethernet stack is too big of a task to complete within one project, however the stack should be easy to extend and update in the future. This project explores the possibilities of making a flexible Ethernet stack by using Clash.








    Clashx ipv6