

The Portal games were first-person puzzlers that put players through a grueling series of tests involving a unique portal-creating gun, only for the player to discover the dark inner-workings of Aperture Science along the way. The enjoyable Bridge Constructor franchise has seen some interesting spin-offs and it has finally joined forces with The Walking Dead.Bridge Constructor Portal is a vastly superior sequel that expertly injects beloved themes and characters from the Portal series while making the entire gameplay experience far smoother and more enjoyable for console players.īridge Constructor Portal absolutely nails the dry yet cheery humor of the Portal series.

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I've been a fan of Bridge Constructor ever since I played the original when it released for PS4 back in 2016. Shortly after that, I enjoyed the Stunts sequel and a couple years later, I absolutely loved Bridge Constructor Portal which put the series on the map for a lot of gamers. After eagerly awaiting the next title in the series, a spin-off set in the world of The Walking Dead was announced and I was intrigued. Now that I've played it, I'm quite impressed with how original and fun it is as it takes the existing formula and adds many layers of strategy that'll have you tweaking your solutions until you perfect each stage. Doing so will have you trying to use as small of a budget as possible which is nothing new but on top of that, you can try to actually kill all of the zombies in each level which is very entertaining to watch. Overall, you wouldn't think that this odd pairing would work as well as it does yet it's definitely rewarding stuff. The basic construction aspects of Bridge Constructor have been adapted seamlessly as you use wood, steel girders, and cable to craft bridges for either humans or vehicles to travel along.

However, you'll also have to build bridges over rubble which can be quite tricky, especially because the car physics here are rather finicky. Meanwhile, you'll use the same materials to set up traps. For example, you can tie a garbage bin to a sign, lure zombies to push the garbage bin, and then watch the sign fall and crush them. There are plenty of clever situations like this throughout and it's super-satisfying to watch your solutions play out.

Why won't that diner sign crush all of those dummies? Anyway, the main objective of each stage is to guide all of the human survivors to a goal area as they avoid zombies and being able to do so will require a lot of ingenuity. In addition to the construction elements, Bridge Constructor: The Walking Dead also tasks you with issuing commands to the survivors which is akin to programming AI on a very basic level. This is accomplished through choosing different nodes on the level map which represent decisions like split paths, ladders, and such. Characters can also perform unique abilities like throw a talking doll to distract zombies and perhaps lure them into a trap. These people can also fight zombies but they can only fend off a couple at a time and require a certain amount of stamina to take on more.
